Author:
Simulacrum
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Date:
9/4/2010 8:39:03 AM
Subject:
RE: morrowind...
Day/night cycles and life routines for NPCs. This is sort of interesting. I suppose it adds a bit of realism. On the other hand, it gets very annoying when I need to get into a shop or talk to someone right away. Why add this "realism" and then do something stupid like throw in the persuasion wheel mini-game? How realistic is that? How realistic is it that bandits all have glass, ebony, and Daedric equipment? Do they have life schedules? Can I use the Persuasion wheel to talk to them and find out why the game is so schizophrenic?