Author: Jaime Wolf  <q2b6>    187.158.49.85 Use this link if you want to link to this message and its entire thread of discussion. Post a Msg
Date: 10/6/2011 11:33:34 AM
Subject: RE: Just bought Rage and Dark Souls

It can be both.

The main thing with Demon's and Dark Souls is that it's incredibly punishing when you make even a single mistake, if you're not careful even a small pack of basic mobs have the potential to bring you down from full health to dead without you being able to do anything about it. Every single enemy you will face in the game has at the very least the same abilities and combat prowess as your own character, you can backstab, they can backstab you as well, you can parry and riposte, they can do the exact same thing to you and just as you can devastate a group of 3 basic enemies, that same group has the ability to utterly devastate you if you're not careful. For this reason combat with *anything* in this game always feels extremely dangerous and very, very lethal, as if you're hanging on by this very thin thread that could snap at any moment. And this is just the humanoid enemies, eventually you come across beasties much more powerful and unpredictable with totally different attacks and abilities, and that's not mentioning the bosses.

Make no mistake about it: It will definitely kick your ass time and time again and piss you of sooner or later, that's just part of playing this or the previous game in the series, at that point you just have to turn the game off, call it a day and try again later cause this game is notorious for being about 5 times more unforgiving to those that lose patience.

It is perhaps as close as a console is ever going to get to the type of hardcore RPGs we used to get in the 80s and early 90s, and probably the closest any mainstream game is going to get to imitating Nethack or any of the many infamous Rogue-likes available.