Author:
Simulacrum
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Date:
6/4/2012 10:02:34 AM
Subject:
RE: Witch doctor
The witch doctor is very disorienting. His movement speed seems wrong. The spiders are clearly some kind of joke rather than a useful signature weapon. The zombie dogs don't appear to be on any kind of cooldown as far as I can tell (if this is so, they should be a passive skill). All my other characters had no trouble finding garbage white gear and little teensy health potions in the first two minutes. Not so with the witch doctor; he was finding nothing. Maybe he becomes great later on.