Author:
Simulacrum
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Date:
6/19/2012 12:21:25 PM
Subject:
RE: Patch 1.0.3
This is a very confusing patch.
Monster A will not hit you as hard, but he will hit you twice as often.
Monster B will now hit for 248,000,000 instead of 250,000,000, but player will develop a cramp.
Crafting is cheaper. Players can now afford to make ten times as many crappy items.
Made some performance improvements, but these are so top secret, even we don't know what they are.
"•Mortar monsters can now hurl projectiles farther, but their minimum range has also been increased by 100%"
-- WHAT DOES THIS MEAN????
"•Monsters with the Health Link and Knockback affixes will no longer knockback friendly monsters" -- FINALLY!! Serious balance problem there with friendly monsters.