Author:
mn
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Date:
3/19/2009 9:23:58 AM
Subject:
RE: "Back to Blood" gfx
"PowerVR sports a maximum polygon throughput of 5 million per second, a number lower than even the current generation of graphics accelerators. Considering that today's state-of-the-art computer games rarely push even half that, it is unlikely that the lower number will adversely effect performance"