Author: Simulacrum  <nub>    107.201.120.172 Use this link if you want to link to this message and its entire thread of discussion. Post a Msg
Date: 10/1/2015 7:05:13 AM
Subject: RE: not training turrets

The witch doctor is coming along. He's doing lots of damage and is reasonably sturdy. Unfortunately, he's kind of stuck in one build right now because he does so much fire and pet damage. This is a shame because I think Blizzard created this class almost purely for experimentation. He has more craziness and diversity than any other toon.

I have three pieces of the Arachyr's Spirit set and would like to get the whole thing. Stats copied here in case you get an annoying age wall:

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(2) Set: Summon a permanent Spider Queen who leaves behind webs that deal 4000% weapon damage over 5 seconds and Slows enemies. The Spider Queen is commanded to move to where you cast your Corpse Spiders.

(4) Set: Hex gains the effect of the Toad of Hugeness rune. While Toad of Hugeness is active, you take 40% reduced damage. After Toad of Hugeness finishes his meal, you will heal for 10% of your maximum Life per second for 10 seconds.

(6) Set: The damage of your creature skills is increased by 800%. Creature skills are Corpse Spiders, Plague of Toads, Firebats, Locust Swarm, Hex, and Piranhas.

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The hilarity of this thing would be boundless. I wouldn't care if it turned out to be crap. Who could resist having a spider queen and giant toad as additional pets?