Author:
Simulacrum
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Date:
11/29/2017 6:18:18 AM
Subject:
RE: I found a bare spot in Fallout 4; other news
On the whole, Fallout 4 is not as good as FO3 or New Vegas. I won't get into the whole "New Vegas is worlds better than FO3" thing, since I don't subscribe to that view. NV had some good points, but FO3 is probably the best of the lot, in my view.
Anyway, FO4 lacks the coherence of either FO3 or NV. It's quest integration is sloppy, and Bethesda showers you with guns, power armor, etc., which blunts any feeling of achievement, unusual luck, or player cleverness. The graphics are moderately better than they were in the earlier games (with mods, they can be much better). But Beth keeps using the same creaky engine with long load times between cells, the same awful physics, and the same criminally stupid AI.
The thing that separates FO4 from its predecessors is the ability to build settlements, essentially turning the game into a cross between The Sims, a shooter, and whatever tycoon game you like. Even this part is dreadful. Objects don't fit as expected, the land is badly terraformed for this purpose, and the game imposes a limit on how much you can add. The unintentional outcome of all this is a game within a game, where you devise ways to overcome problems. This "workaround game" is utterly fascinating to me. I could spend hours and hours finding ways to glitch resistant objects and get around boundaries. Mods help, but you have to be selective and remember that the fun inheres in doing what you're not supposed to do.
That's where I am, and it's a truly perverse place to be. If Beth ever changes their crappy engine and improves this building aspect -- or maybe makes a separate game featuring it -- I would buy it in a second.