Author:
Simulacrum
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Date:
5/30/2018 10:42:59 AM
Subject:
RE: time to cash in on your stupidity
Having said all that, I don't have many problems with Fallout's fantasy environment. As long as I remember that it's a sly parody of 1950s sci-fi "atomic consequence" movies, I can enter the spirit of the thing and have fun with it.
Also, I don't have much familiarity with Black Isle's original games. I tried playing both of them but didn't like the turn-based mechanics. Apparently, their sacred-cow status got a big boost when it became known that Bethesda was going to take over the franchise. Lamentations were loud and screedy, both before and after Fallout 3's publication. All I know is that I really liked both FO3 and 4, but I was immediately aware of all kinds of problems in both games. How many of these problems can be attributed to Bethesda vs. the original "lore" I have no idea.
Not counting the ecological issues, the Beth game worlds had all kinds of weird internal contradictions. The biggest of these was social recovery.
Seventy years ago, Europe and much of the Pacific theater of operations were very similar to the wrecked land- and cityscapes of FO3 and 4. Today, not much of this wreckage remains. People turned from war to reconstruction and fixed things. Humans do that -- well, unless they live in the world of Fallout, where everyone is content to leave rubbish in houses and make no attempts to do the following:
1. Restart electrical power and communication
2. Retool factories for recovery
3. Revitalize the economy
4. Feed, medicate, shelter, and unite refugees
5. Establish workable governments
The list goes on. Nobody in the Fallout universe seems to be interested in any of this unless you count the best things about Fallout: New Vegas -- an attempt to control the Hoover Dam and the fight for a prevailing ideology.
Another problem with FO3 and 4, which probably emerges from the "lore," is that you wouldn't have all the different factions slugging it out in some vast Wild West theme park setting. Fallout assumes that the government of the United States no longer exists and is now an open market for domination. The problems here are so numerous that they don't deserve serious attention. In brief, one of the first priorities after a disaster of the sort described in Fallout would be the reinstitution of government. There might initially be an Enclave or a Brotherhood of Steel or even a New California Republic and a Caesar's Legion, but they wouldn't be active 200 years after the bombs dropped.
Also, where is everyone getting the gasoline for the Fallout 4 generators?
If you can find generators, why can't you find power tools? Oh, wait. They can find power tools. They convert them into ridiculous melee weapons instead of using them to work on buildings. My bad.
I would say that they can't find any tools to clean up the hovel communities they occupy, but I see these tools all the time. They're standing in corners, untouched. Evidently, radiation affects your desire to shovel big piles of crap out of your living room.
I mean, it's been 200 years. Would you be capable of living in that mare's nest for two centuries without bothering to fix anything? Would that even happen in the shabbiest Japanese village after Godzilla and Mothra had stomped and wallowed all over it?
You see my case. Even the laziest Japanese village would be selling raw fish and chocolate-covered locusts within the year. Those paper houses would be up and ready for the next monster attack.
The Fallout world is beyond preposterous. Except for the radroaches. I've seen those. I found one the other day in my mixer bowl.