Author:
Simulacrum
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Date:
10/4/2018 6:46:45 AM
Subject:
RE: brazil
While I was absorbed in my Echo Lake Lumber rebuild, the settlement got attacked by outlaw trappers. This was one of those idiotic "quests" unique to Far Harbor.
First, you place gets overrun by a huge gang of high-level enemies who magically figure out a way to disable at least one bank of turret emplacements. In the process, they tear up crops and other resources, which you'd think they would want to preserve for themselves.
Next, the settlers want you to go to the enemies' headquarters and kill them. The only problem is that the location is all the way on the other side of the island, which is in keeping with Bethesda's moronic notion that enemies like to travel great distances to attack settlements or kidnap farmers' daughters for no logical reason.
So you kill about five guys at this headquarters and return for your XP reward. In the process, you wonder how these five enemies could amass the army that attacked you earlier. Oh well.
At the end of all this, I noticed that I had "failed" the defense part of the event. I also noticed that the settlement's happiness was plummeting. After going around repairing things, I finally figured out that the enemies had manage to kill one of my people. They get really depressed when that happens.
I find it rather unlikely that even these high-level opponents could have killed a settler, although I won't discount the possibility that one of my idiots got a harpoon in the face. A more reasonable explanation is that the settler ran into the sight line of multiple turrets and got blown up.
Which is why, when these Far Harbor settlements are completed, I'll probably never go back. They'll be generously provisioned, but they can be stupid without further help from me.