Author: Simulacrum  <nub>    107.201.120.172 Use this link if you want to link to this message and its entire thread of discussion. Post a Msg
Date: 12/31/2018 11:20:15 AM
Subject: RE: hereticii

One of things that defined the old games, imo, was design. I mean that the old devs built maps strategically and placed enemies/obstacles tactically. They also understood pace and balance. They had the ability to take these basic priorities and fit them together organically. Everything else was stripped away. Maybe these neo-devs understand that.