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Date:
6/4/2020 4:32:42 PM
Subject:
RE: ayo
vertibird signal grenade crafting, although made pointless by the vertibird beacon, which also has perk requirements...
anyway, the beauty of all these mods is setting it all up for a future playthrough
you cant enjoy the fresh experience of a modded game as you mod it. but you can come back to it at much later time to do so.
everything is perfected for a solid fresh playthrough. the only thing which needs to be managed are the enemy spawns, which start at 100% additional enemies at level 1, (one additional enemy spawn for each enemy), then increase by another 100% per 10 levels. this has to manually be done, but its only a matter of adjusting a simple slider in game through MCM.
not really immersion breaking