Author:
Simulacrum
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Date:
11/12/2020 5:03:30 AM
Subject:
RE: bros...
The problem with the console over-the-shoulder perspective is that the combat is designed, or at least optimized, for an overhead view. It's a tactical party-based game with ideas going back to Baldur's Gate 1/2. Did they force over-the-shoulder perspective in Knights of the Old Republic, Jade Empire, and Mass Effect? I don't know, but they shouldn't have -- certainly not on PC.