Author: madcows  < >    73.3.171.35 Use this link if you want to link to this message and its entire thread of discussion. Post a Msg
Date: 1/7/2021 10:20:55 PM
Subject: RE: Doom 2016

"If you're trying to immerse a player in a mission within a story, you break that immersion with "gamey" repetitive patterns and events."

I get that, but in this case we're talking about Doom, so story and immersion doesn't apply.