Author: mn  <Adm. Akbar, Rebel Alliance (Ret.)>    75.151.131.97 Use this link if you want to link to this message and its entire thread of discussion. Post a Msg
Date: 7/2/2009 3:22:36 PM
Subject: RE: How come I never knew that

yeah, you are correct: men of valor. after looking it up, it wasn't actually medal of honor, but made by the medal of honor allied assault studio (sans people who jumped ship for infinity ward).

I actually didn't like the aim = stop & lean thing in that game but I got used to it. The story telling was pretty lame, but it had some great moments.

At least one of Rainbow six games had a "fluid lean" or something, which was cumbersome, like most of rainbow six controls.

I think it works well in airborne (on the 360 at least)--that's my favorite implementation of this concept.

Vietcong had a crouch, but aim down the sights popped you up slightly if needed. This is one of the best games nobody played IMO: there was one tunnel level too many though. I played a lot of multiplayer coop (the deathmatch was lame). I got pretty good at the winchester--someone accused me of cheating in coop {snicker}