Author: Simulacrum  <nub>    69.149.123.96 Use this link if you want to link to this message and its entire thread of discussion. Post a Msg
Date: 1/29/2010 10:31:56 PM
Subject: RE: Imaginitive Star Wars dialogue

In related news, Mass Effect is still crap. I can't say this too many times. The world has been brainwashed into thinking this is a good game franchise. It's not.

I just finished my sixth attempt at a playthrough. I wanted to "get it." I wanted to see why so many people love this title, and I wanted to get excited about ME2.

And then I got to the mission to find the quarian in the Citadel's lower wards. This could have been a good mission. You have some gunfights and you have that lizard guy in your party so at least one of the NPCs you're running around with isn't a flaming faggot. But what do they do? The gunfight turns into some idiotic Gears of War TPS cover-system cratefest with exquisitely stupid enemy AI. The only AI stupider than the enemies are your own party members. They constantly run into enemy fire and just stand there getting shot up. Trying to control them is useless -- the UI for this is the worst I've ever seen.

So anyway, after a few potentially good but utterly ruined gunfights, the game tells you that you have four minutes to find the quarian.

Why?

Why should this part be timed? Was it too hard to come up with anything more dramatic or interesting? I guess so. It was at this point that I remembered what I had to look forward to: more cratefests, more GoW pew pew against moronic enemies, and, of course, the Mako, which is the worst idea anyone ever had.

So I quit. I think I've given the game a fair shake. I've tried to get into the spirit of the thing and appreciate the story and characters, etc. I'm sure I could work up some appreciation if the game weren't complete shit. Every time I feel a bit of appreciation, every time I think something is going to be classy, BioWare makes a design decision that's the equivalent of telling a fart joke at a White House dinner. They've lost their minds. I can't believe that the same company who did KotOR made this clumsy mess and somehow charmed people into loving it.